![]() ![]() Anyway, once I get the hair maps done, it can move fast, it took me about a week to do the hairstyle. ![]() Study the method of "Johan Lithvall" hair modeler in games like Horaizon Zerodown you can find a very interesting interview on youtube. 3 months trying to understand it, I was very stuck there, I didn't want to do it with particles as it was with my previous model because it consumes too many resources and rendering time. What took longer was with the hair approx. Only polipaint by hand already had experience in it. The texturing didn't take long, about 3 days. Not counting the eyes and mouth that I recycle with some improvements. Hi, I worked on this model for approximately 7 months, considering an average of 2 or 3 hours per day, actually the modeling, retopo and sculpting took 1 month and refining along the process.
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